Beginnings

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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Kalton Manor

This is being edited to include what happened during the PCs first session. It will outline their visit to Kalton Manor.

Summary

The players have been sent by Lord Warden Markelhay to look for information regarding the lack of communication from Kalton Manor, a small manor a few days journey from Fallcrest at the edge of a swamp.

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A Visit to Winterhaven

The trek to Winterhaven and the information the players learned there will be outlined in this post.

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The Search for a Mentor

Here is where the players’ activities to find Douven Stahl will be detailed. It will include references to the PCs saunter into a situation without having done a Sense Motive check.

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Irontooth the (infamous) Dragon?

Here we learn of the PCs (all of them for the first time ever!) and their visit to Irontooth’s waterfall haven. Just what exactly is Irontooth? Will the players survive? Does the DM have to let them survive? These are questions that must be answered!

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The Abducted Merchant

The characters have returned from Irontooth’s waterfall lair. Having put an end to the goblin’s predations, they are now confronted with a surprise addition to the party as well as disturbing news that a merchant’s caravan has been attacked.

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